local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133008465
L1_1 = {}
L2_1 = {}
L2_1.config_id = 465001
L2_1.monster_id = 21010901
L3_1 = {}
L3_1.x = 1128.746
L3_1.y = 226.897
L3_1.z = -1202.336
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 307.467
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.pose_id = 32
L2_1.climate_area_id = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 465002
L3_1.monster_id = 21010901
L4_1 = {}
L4_1.x = 1132.938
L4_1.y = 222.14
L4_1.z = -1207.902
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 100.398
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.pose_id = 32
L3_1.climate_area_id = 1
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 465003
L4_1.monster_id = 21010901
L5_1 = {}
L5_1.x = 1133.425
L5_1.y = 220.916
L5_1.z = -1200.198
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.pose_id = 32
L4_1.climate_area_id = 1
L4_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 465004
L2_1.gadget_id = 70220043
L3_1 = {}
L3_1.x = 1133.881
L3_1.y = 221.217
L3_1.z = -1201.395
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 465005
L3_1.gadget_id = 70220043
L4_1 = {}
L4_1.x = 1132.169
L4_1.y = 221.884
L4_1.z = -1207.008
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 17.173
L4_1.y = 101.802
L4_1.z = 8.075
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 465001
L5_1 = 465002
L6_1 = 465003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 465004
L5_1 = 465005
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
